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The birth of id Software

A screenshot from Commander Keen 5: The Armageddon Machine.
Before Wolfenstein and Doom, Commander Keen was id Software’s breakthrough series — here’s how it began. | Image: My Abandonware

In 1990, John Romero, John Carmack, and Tom Hall were working at Louisiana software maker Softdisk. There, they had an idea that would change PC games forever.

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